When you get touched, this rate goes higher, and if it goes too high, well, it’s over for you! Like I said, sprinting makes the heart rate goes faster (but don’t worry, you won’t die from making a marathon), and doing nothing, on the other hand, makes this rate goes lower (down to 60-70).Īlso, when it comes to reloading, you might consider putting yourself between a wall or something, because pressing Y trigger a small bar to appear with various colours. Talking about the heart rate, it’s basically the health system. Other than that, you can sprint by pushing the analog stick twice in a direction, which makes you heart rate go higher. The lower screen is used to aim, the analog stick is used to move, L is used to fire, R is used to aim precisely, Y is used to reload your weapon. Though most of the commands might seem a bit weird, let me tell you: you get adapted to it quickly. The game actually explains you how to play it. Also, I’ll try to avoid major spoilers for you people who haven’t played the game. While the game modes are DLCs (that being probably the only con noticeable) you must pay for, if you have those, you get a relatively complete campaign mode, and access to a multiplayer mode.įor this review, I will only focus on the campaign, and I’ll ignore the multiplayer (since it’s kinda like an optional mode, right?). Nowadays, it’s relatively common to find first person shooters or third person shooters on most of the platforms: Halo, Call of Duty, Battlefield, you name it! But, while the portable consoles don’t get those, they can still count on lesser-known yet good titles to actually have a FPS/TPS library.Īnd IronFall is one of these games. If you’re N3DS-proof, note that you can still use the Circle Pad Pro. Notes: The review was done on a 3DS XL.Thus, experience might change depending on if you play it on a regular 3DS or a 2DS, or if you’re playing the game on the N3DS.
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